Star Wars is a delightful space-operatic action setting, with an interesting role-playing game that is a little too complicated to be good for an action movie. Feng Shui is a superb action-movie RPG. This is our homebrew conversion between the systems. You can check out Terrestrialboy’s Domain for more inspiration.
|SW Dice||Difficulty||FS AV|
|1D||Below average skill; poor stat||3|
|2D||Human average stat/skill||5|
|4D||Human maximum stat||10|
|8D||Beyond Frigging Astounding!||20|
Thus far, we have skills, combat, the Force, archetypes, and Star Wars schticks. Stats are as normal, but Magic and Fu are folded into one stat, Force. Fu powers use Force to determine your Chi points for a sequence.
You can spend Force points just like Fortune points. If you use them to aid the Dark Side, you gain a Dark Side point. Whenever you gain a Dark Side point, roll your permanent Force stat against your total number of Dark Side points. If the Outcome is negative, you have turned to the Dark Side of the Force.
Dark Side points add +2 to your Jedi AV per point, but
this temptation is extremely corrupting. Resisting this
tempation imposes a –3 to your Jedi AV.