Paul Meyer
Some call me ... weregamer?
Professional stuff: For lots of detail see my
resume, but
a reasonable summary is that I'm "guru" level on C++ (except for the
STL with which I haven't worked much) and Windows (3.x, 9x, NT, 2K).
Things about which I'll gladly discuss, opine, or get stubborn
- User Interface design, especially graphic ones
I don't care how good your technology is, if people can't use it or don't want to, you fail.
- The Great GUI War
Yes, we owe a debt to the people who came up with
it first, but don't forget who made it affordable. Most of all,
don't get religious! Choose products based on what they do and how
reliable/usable they are. And unless you've taken a vow of poverty
yourself, don't you dare complain about profit as a motivation.
I will grant that both of the biggest contenders have done some dirty
deeds, but neither is a particular moral giant.)
- Computers Suck!
They are the world's greatest toys, but they are also a pain in the arse.
- Computer games and game companies
The computer game market is a nasty one. Making a profit has always been
tricky, and recently it has become downright impossible unless you "dumb
down" your game for a mass market, because the public's expectations in
graphics and sound are so enormous. But even so, and even when times were
a lot less lean than now, game companies have a tradition of hiring and
exploiting inexperienced engineers. Salaries, working conditions, and
especially working hours are ludicrously bad. Game software is notoriously
buggy - and a big part of that is the tradition of scraping the bottom
of the barrel to supplement the few folks who will tolerate the terrible
job conditions because they really want to work on games - and note, that's
not "make games", implying much creative input, in most cases.
Here are some of my favorite Web places:
- Jaded's Gaming Pub
A very nice place to discus games with rational people (many of
whom are or were professional game journalists). Not a good place to
gush about the latest K00L or KEWL releases, and flame and spam are
frowned upon. Bring your brain, or don't bother visiting.
- Computer Games Online
The website of Computer Games magazine, which used to
be known as Strategy Plus. This is the magazine that has taken
over the place of Computer Gaming World as the best place for
in-depth and thoughtful reporting on games and gaming, since the latter
was bought out by Ziff-Davis and rebuilt to attract a larger audience.
(CGW is still a decent magazine, much better than the rest of the game
magazines which generally qualify as stable sweepings, but S+/CGM is
much better.)
Paul "weregamer" Meyer
weregamer@amurgsval.org
always forwards to me, usually at work.
weregamer@pacbell.net
is my current home email, which I check more often than weekly.
Last updated 2000/04/27