Cr | 19 | An | 20 | Ig | 11 | ||
In | 31 | Aq | 15 | Im | 15 | ||
Mu | 14 | Au | 14 | Me | 27 | ||
Pe | 14 | Co | 13 | Te | 12 | ||
Re | 20 | He | 13 | Vi | 16 |
Vis Holding | It can absorb and hold up to 5 pawns of vis. Normally Parma keeps one or more pawns of Corpus vis in it. |
Breath of Invigoration | This is an improved version of the spell, enchanted into the staff by a faerie healer. It can be cast at will, using vis held in the staff or touched by the user, and there is no roll required for success. |
Warding | The staff has been protected with a level 50 Re(all forms) enchantment, which is always on and which adds 50 to its soak against any attack. |
Sense Wearer's Will | The collar can respond to the wearer's will rather than requiring a command word or gesture to activate each power. |
Change Shape | The collar stretches or shrinks to fit the wearer when the latter changes shape. |
Invisibility | The collar itself is invisible while it is worn |
Warding | The collar itself has been enchanted (MuAn) to be very tough, with +30 soak. |
Ward Against the Elements | The wearer has +20 soak, and ignores damage whose rolls are less than or equal to +20, from natural/magical sources. It doesn't stop worked weapons. |
Vis Holding | The collar can absorb and hold up to 5 pawns of vis. Normally Parma keeps it topped off with 5 pawns of Corpus. |
Breath of Invigoration | This is an improved version of the spell, enchanted into the collar by a faerie healer. It can be cast at will, using vis held in the staff or touched by the user, and there is no roll required for success. Note that it does not have an An requisite, so Lapis can only restore his fatigue while shapechanged to human form. |
The Travelling Thistledown | This is a variant on the standard spell, with both An and Co requisites, and with an extra rank of power devoted to smoothing the wind along the subject's body - that is, the spell is designed to avoid ruffling a cat's fur. (That's important!) The effect can be used 3 times a day. |
Parma and Lapis have these Bond Qualities: (someday Parma wants to retemper the bonds to make the Shapechange less fatiguing and the Unlimited Bond become Transcendent Bond. These are both house rules. The latter means that the bond would even reach across the boundaries of Arcadia or the Spirit World.)