Fire and Forget
Fire and Forget are a shadowrunning team known for being effective and
lethal: no one remains to tell tales after theyve been on a mission.
They are consummate professionals.
As a contrast to the Twilight Brigade, they have no trouble with getting
their meat replaced with machinery when it makes them better at their
jobs.
Force Majeure
Force Majeure is a black Elven male, the team leader and tactician; in
battle, he usually works as a sniper giving commands over the radio
link. He believes that the best way to win an engagement is through
decisive use of overwhelming force, to eliminate all possible
problems. (B 5, S 3 (5), Q 6 (8), I 6 (8), C 5, W 6, R 6 (9) + 2d6,
BI 4.35, E 0.97.) Cybereyes with low-light, thermographic, electronic
mag 3, rangefinder, 0.3E; Kiroshi optishields w/ flare comp and
display link, 0.05E; cyberarm with fingers of low-light vidcam, IR
vidcam, tracking device, parabolic microphone, 1.0E; cyberarm tactical
computer-1, 2.63E; cyberarm smartlink II, 0.25E; cyberarm orientation
system, 0.25E; cyberarm shotgun; cyberears w/ damper and hearing
amplification, 0.3E; cerebral booster-2, 0.8B; mnemonic enhancer-4,
0.8B; muscle augmentation-2, 1.6B; enhanced articulation, 0.6B; reflex
recorder: firearms, 0.25B; synaptic acclerator-2, 0.3B; omnijack,
0.2E. He has a mild allergy to iron.)
Collateral Damage
Collateral Damage is a human male of Chinese ancestry, a demolitions
specialist. (Gunnery, Demolitions, Firearms, Throwing.)
Overkill
Overkill is a red-headed Causcasian Ork woman, a specialist in
hand-to-hand combat, with a severe allergy to gold. (B 6 (8), S 6
(9), Q 6 ( 10), I 4, C 4, W 5, R 5 (11) + 3d6, +3 Impact, +1
Ballistic, BI 5.7, E 0.65. Cyberware: Move-by-wire 1, 2.5E; synaptic
accelerator-1, 0.3B; enhanced articulation, 0.6B; suprathyroid, 1.4B;
synthacardium-2, 0.3B; orthoskin-3, 1.5B; aluminum bone lacing, 1.15E;
cyberarm with Husqvarna Chainripp® chainsaw [does (Str)S vs. 1/2
ballistic armor], Air Hypo cyberfinger, Mace Sprayer cyberfinger,
Flashbulb, Smartlink II, 360° joints, two-thumbed
double-jointed hand, total 1.25E; cybereyes with low-light, flare
comp, thermographic, 0.2E; Omnijack 0.2E; Muscle augmentation-2 1.6B.)
Reckless Endangerment
Reckless Endangerment Reck Danger, R.E.,
or R.D. for short is the team rigger, a human
caucasian male with a shock of blond hair and a mild addiction
to adrenaline. (Vehicle Control Rig 2, 3.0E. Orientation System, 0.5E.
Skillwires Plus-3, 0.3E. Smartlink II, 0.5E. Cybereyes: low-light,
flare comp, electronic mag 3, rangefinder, 0.2E.)
Access Violator
Access Violator Access or Excess for
short is an Amerindian human woman, a former Sioux Wildcat
combat decker. She serves as the teams decker and technician, able
to break into maglocks and matrix systems with equal ease. Her right
arm contains her cyberdeck, and the fingers are each a lockpick,
miniature flashlight, needle injector, datajack, and credstick I/O
port. (Encephalon-4, 1.75E; Math SPU-4, 0.25E; cerebral booster 2,
0.8B; cyberarm with deck, 1.0E; synaptic accelerator-2, 1.6B;
enhanced articulation, 0.6B; Muscle Augmentation-2, 1.6B; skillwires
plus-3, 0.3E; 75DFR datajack, 0.2E; softlink-4, 0.3E, mnemonic enhancer-6
1.2B; smartlink II in cyberarm, 0.25E; cybereyes with low-light,
flare comp, electronic mag 3, snapshot recording ???E.)
Body Count
Body Count is a Caucasian Dwarf, male, and a Hermetic mage.
He is lightly cybered (Smartlink II, 0.5E; cybereyes with
low-light, flare comp, electronic mag 3, and rangefinder, 0.2E;
omnijack, 0.20E; synaptic accelerator 1, 0.3B; cerebral booster
2, 0.8B). (Sorcery, Conjuring, Firearms.)